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I have dowloded it but I cant find it were can I play it and its definetly wortf buying cuz I use to have it it was amezing Pr os: games adventure time Cons: nothings but saving is horibble More. Laws concerning the use of this software vary from country to country. We do not encourage or condone the use of this program if it is in violation of these laws.

In Softonic we scan all the files hosted on our platform to assess and avoid any potential harm for your device. Our team performs checks each time a new file is uploaded and periodically reviews files to confirm or update their status. This comprehensive process allows us to set a status for any downloadable file as follows:. We have scanned the file and URLs associated with this software program in more than 50 of the world’s leading antivirus services; no possible threat has been detected.

Based on our scan system, we have determined that these flags are possibly false positives. It means a benign program is wrongfully flagged as malicious due to an overly broad detection signature or algorithm used in an antivirus program. What do you think about OddWorld: Abe’s Oddysee?

Do you recommend it? OddWorld: Abe’s Oddysee for Windows. Softonic review A platform puzzle game featuring a slave alien OddWorld: Abe’s Oddysee features Abe, who is an alien creature bound to a life of slavery.

Oddworld: Abe’s Exoddus 4. Oddworld Soulstorm 1. Sounds pretty exciting, doesn’t it? Don’t get too excited yet. Fantastic Four is an old school, side-scrolling, kick the crap out of anything and everything type game. Everyone has played a game like this. Double Dragon and Fighting Force are both perfect examples. The only difference is that your characters happen to be comic book superheroes.

Speaking of our heroes, here is the breakdown on your different characters. First, we have Mr. Fantastic, the leader of the Fantastic Four. Next, we have The Thing. He is as big and strong as he is ugly. Third is the Invisible Woman, Mr. Fantastic’s wife, and she has the ability to become invisible. Fourth, we have the Human Torch. He is The Invisible Woman’s brother and has the ability to control the fire that covers his body.

The fifth? Now I have two questions about the characters. First, I’m not a comic book fan, so I’m not familiar with the characters. Who are they? Acclaim might be limiting their audience by having five main characters who might not be immediately recognizable to the game playing audience out there. Second, is if this group of characters is called Fantastic Four, why are there 5 characters?

Did they just throw in one to try and make the game more enjoyable, or is the Fantastic Four actually 5 characters? In terms of Fantastic Four’s gameplay, the game starts out decent enough. You have your enemies attacking you from all different directions. It is up to you to punch, kick, or special-move them to death.

Of course the level starts off easy enough. You fight these little munchkin-looking dudes that swarm around you and throw clubs at you. Beat this first wave of little guys, and you move on to face a giant ape. So far so good. After the ape, it is more little dudes. Then more apes. Then more little dudes. Then robot looking guys. More little dudes. More apes.

And on and on and on. After playing for about 15 minutes, I just wanted to see a different type of enemy. This lack of variation plagued every level. The same enemy over and over. How hard is it to make up a few different varieties of enemies just to shake things up? One of the other things that really bothered me about the game was the control. Everything seemed sluggish, like it was moving in slow motion. Not only did it seem slow, but the character animations were very clunky.

In no way whatsoever did it actually look like your character was walking. The idea behind video games is to make you feel like you are actually a part of the action. With the terrible animations, there was never a chance of this. I will say the game did have one cool feature. If you continued to use the same attacks to kill your opponents, a piece of cheese would flash on the screen signifying that you are “cheesing out” and need to vary your attacks.

You do not get penalized in any way for cheesing out, but it was still a cool idea, especially when you are playing multi-player, because your buddies are sure to ride you for fighting like a wimp.

Some of the graphics looked pretty good and other things looked awful. Some of the backgrounds and characters were well done. Other backgrounds and characters would make any 16 bit system blush with embarrassment.

The character animations were very lame and so choppy and stiff that it would have almost been better to not even animate the movement at all. I will say I liked the look of the apes, but their breath was terrible.

I really enjoy this type of game, so I was very disappointed that Fantastic Four was not done better. The long, monotonous levels will leave you screaming for some variety.

I still don’t understand why there are 5 characters and they are called the Fantastic Four, but this really does not matter when playing the game. Overall, you will tire quickly of the game, which is a shame.

You are Abe, an ignorant, happy floor-waxer in Rupturefarms, the most dangerous slaughterhouse in Oddworld. You and the rest of the blue guys are Mudokons. You have been a slave all your life for your boss, Mullock the Glukkon. Mullock represents the Magog Cartel, the meanest bunch of corporate weasels you will ever meet. You start the game chained up in a cell, awaiting interrogation by Mullock the Glukkon.

You have done something that has really made him mad. What have you done? Well, you’ll have to play the game to answer that. Oddworld: Abe’s Oddysee is a flashback. In other words, the events leading to your being captured have already happened, but now you are going to play those events again to see what kind of ending there will be.

You should be. It all starts with Rupturefarms driving Meeches, Scrabs, and Paramites to extinction. The only way to boost profits is to turn Abe and his pals into lunch.

You’ve got to escape from Rupturefarms and take as many fellow Mudokons with you as possible. Once you escape from Rupturefarms, your adventure is just beginning. Now you must complete your destiny by saving all the Mudokons and becoming a Shrykull which is half-Mudokon, half-God.

It is your mission to complete the game and to save your race from extinction. Oddworld is a side-scrolling game that is fast-paced and very addictive, reminiscent of the game Earthworm Jim.

Once you start playing, you just can’t stop until you see what is on the next board. I found myself staying up late and then losing more sleep dreaming about how I could save that one Mudokon that seemed to be all by himself on a ledge somewhere. Remember the good old days when the only button you had to worry about was the big red one on the side of the joystick?

Those days are long gone, and I wish they could come back. Oddworld’s configuration of buttons is kind of a pain, but after the first two to three hours of gameplay you get the hang of it and press on with the game. If you have a gamepad with six buttons, it might be easier to handle, but those of us with the good old four-button pad are out of luck. I found it difficult to try to use the joystick and the keyboard at times and wished I had a third hand more than once during the game.

One of the neat things that really caught my attention is that you have to talk to your fellow Mudokons. They will not follow you unless you coax them into it. Oddworld also has a multitude of secret levels. The makers of the game were very sneaky in where they hid the levels, so make sure that you always look everywhere for them.

I’ll give you a hint: there is a secret level on the very first board. This game is wonderful to look at. The different environments in Oddworld look hand-drawn and very realistic; it rivals anything on the market as far as graphics go. I liked the way GT Interactive took the time to put out such a high-quality game. Everything seemed to move smoothly with very little drag. There are times, of course, when things slow down a bit. Whenever you have multiple Slogs look like little dogs coming after you, the game would slow down to a crawl.

This only occurs a couple of times so it really doesn’t affect how I felt about the game as a whole. Crank it up and let the game take control of your body!

The audio is top of the line. If you don’t have stereo speakers, this is one game that would help you make the decision to buy some. When the game starts to get intense, the music goes right along with the action. I know of one area where, when you are running from some Scrabs, it seems like every time you jump a big drum would sound at the same time.

It made my palms sweaty and the joystick hard to hold. It just doesn’t get much better than that. It is fairly small but it gives you the basic story and the buttons you need to know. Make sure that you definitely read the controls page first. I spent too much time trying to do things that I had no clue about.

If I had read the book, I would have been fine. The documentation also has some good screen shots and a small description of each of the different things you will be up against in the game. Also, you begin the game with an option for walkthrough that gives you a chance to practice your moves before things get too hairy. I thoroughly enjoyed playing Oddworld. It is a refreshing game in a market that too often lacks any true originality.

I didn’t like the number of buttons that I had to use to get through some of the boards; that was frustrating. But despite the frustration, the game is just plain fun. It’s beautifully made and everything comes together nicely.

The storyline is great and it gives you a reason to want to keep going. The game is a little short for most people, but I believe that this is the first in a five-part series that GT Interactive is putting out.

I’m going to have to start saving my pennies so I can get the rest. Put it on your Christmas list and make sure you’re good the rest of the year! Browse games Game Portals.

Oddworld: Abe’s Oddysee. Install Game. Click the “Install Game” button to initiate the file download and get compact download launcher. Locate the executable file in your local folder and begin the launcher to install your desired game. Game review Downloads Screenshots Paramonia To kill the sleeping guard, just activate the bomb and climb up, then get yourself some rocks and throw them at the mines on the next screen.

Download Oddworld: Abe’s Oddysee. People say: 9. Overall rating: 8. Abe’s Excellent Adventure Set on the planet Oddworld, Abe’s Oddysee tells the tale of Abe, a blue-collar worker in a meat-processing factory whose upper management suddenly develops a plan to convert Abe and his ilk into a line of tasty treats.

A Beautiful World Abe’s spectacular graphics also snare your attention. Follow Me Unfortunately, Abe’s not without its flaws. ProTips: Mounted on an Elum, Abe can make jumps that are otherwise too far.

Antony Peel. Software languages. Author Oddworld Inhabitants. Updated Over a year ago. Last revision More than a year ago. Ok We use our own and third-party cookies for advertising, session, analytic, and social network purposes. Any action other than blocking them or the express request of the service associated to the cookie in question, involves providing your consent to their use.

 
 

 

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There are a few new surprises in store, so let’s saddle up To kill the sleeping guard, just activate the bomb and climb up, then get yourself some rocks and throw them at the mines on the next screen.

Pull the lever to activate the well. Go back and jump through it, pull the ring, mount your steed and then jump the chasm. Say ‘hello’, whistle ” and then fart to bring down the lift. Dismount and go up. Now creep left and lob a stone to detonate the mine next to the sleeping slig.

Go back and get Elum, and go up the second lift where Elum should get stuck into the honey. Throw a rock at the nest and move away while Elum shoos them away. Go left and disarm the bomb, then climb aboard Elum and leap across the two chasms -keep going before the slig shoots you. Time to leave your steed again. Climb up and jump into the well.

Possess the slig and drop down to the left and blow the other slig away. Use the slig to gain access to the lever by walking him onto a mine. Now get Abe down to pull the lever.

Get Elum and take the lift to the top. Now it’s just a seemingly endless series of running jumps to the next section. Dismount and pull the ring. Now go down to the bottom and pull the lever. Touch the stone to get the password, and then jump into the well.

Leap across to the right, pull the ring and go back down and jump through the well. Get Elum to follow you left. Go down on the lift. Say ‘hello’, whistle ” then fart, and the mudokon will bring down the lift.

Go left and down. Possess the slig and shoot the other two. You can now go and get Elum and leap across the canyon into the final section. Possess the slig, go right and shoot the other guard.

Now leave Elum and jump into the well. Possess the first guard – just jump through the well and chant. Use the slig to kill the slog, and go down the lift. Avoiding the bats, kill the second guard. Leap up to the platform and go left. Jump over to the left, then jump right to lower Abe down and pull the lever. Take the lift up until you get some meat. Use this to distract the paramite guarding the stone at the bottom.

Go back up to where the mudokon is, say ‘hello’, whistle ” then trump it. Use the power to destroy all the mines you see. You can now activate the flintlock lever. Jump through the well, run and leap left and go through the door. Go left to grab the guard’s attention, then run right and leap onto the platform.

Take the slig over. Go left and shoot the second slig. Go left. The boulders are tricky – you can cither use precision timing or just roll about and hoist yourself up to dodge the bats.

Next, creep up to the bomb and arm it. Go right and the slog will unintentionally kill itself as it tries to chase you. Pull the lever, touch the stone and go back to the start picking up stones along the way and go right. Detonate the mine, chant and exit. This one’s a biggie. Go up and get some meat and then continue up.

Go left and you’ll notice that the lever activates a crushing blow. Use the meat to get the paramite in just the right spot.

There’s another paramite to the left. Go right twice and you’ll find another ‘mite – use more meaty morsels to get him over to the other side and out of the way. Go back right until you activate the rolling boulder this is easy to avoid.

If you keep going right you’ll find another secret area via a portal. This one’s a bitch – you have to keep using meat to keep the paramites busy while you lead the mudokons to safety. Be careful. Now you have to go back to the start and go left.

Use the bees to kill the slogs, and use meat as a diversion while you pull the flintlock lever. With that done it’s off to the next bit. You can sit back and have a bit of a rest now, because this bit’s easy peasy. All you have to do is use the trip switches to crush the paramites.

With just a little bit of practice you’ll be out of this bit in no time. Feeling relaxed? Good, because here’s another easy one. After navigating your way past the swinging boulders, you have to disarm all the bombs, sneak left and pull the lever and get the hell out. Fear not the paramite. Go left and get some meat.

Go up to the top and take the upper-left route. Roll across until you activate the boulder, roll right until you end up clinging to a ledge. The boulder will crush the slog and you can pull the lever and get the exit password. Jump through the well to activate the flintlock, and use the meat to distract the slogs while you get out. Jump though the well to scout out the terrain. This level is pretty tricky, so you’ll end up dying countless times until you get it right.

You’ll need meat to distract the ‘mites at the end. If at first you don’t succeed The only way is up. Go right carefully, avoiding detection, and start running.

Jump and go right where there are more security beams. Pull the lever and go back left. Jump over the slog and run left until you get to the first set of detectors; leap up, and kill th» slog as you trip the light beams.

Now go right and down where you can pick up some stones. You’ll need them to destroy the floating mines further on. Making sure you’ve got a couple of rocks in reserve, run right and then roll right, then jump up to a free ledge.

Go right again where you can summon a portal. Go through. From the ledge, jump down and disarm the bomb and then jump back to the left-hand ledge, making sure you trip the sensors. You will now be able to pull the lever and go right, where you’ll have to trick a slog into blowing itself up. Now it’s back to familiar territory Back at Rupture Farms you should remember the layout from before. There are loads more mudokons to rescue and you’ll need to use skills you’ve acquired elsewhere to succeed.

Use grenades and special powers wherever possible, and don’t forget there are save points everywhere. Handy tip: sligs can command slogs. Take far-right door to get to Zulag 2. Sneak up to the ledge above the entrance and take over the slig. Go left and copy the security prompt to open the door. Kill the slig and take Abe up in the lift.

 
 

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Of course, there is a reason for their scantness – nobody wants to play them, especially when they’re as bloody hard as this one. There are many things to applaud in Abe’s Exoddus. Sadly, they don’t make up for the suicidal tendencies and pathological teeth-grinding induced by the gameplay.

After a few hours of frustrating deaths and samey puzzles you’ll want to beat cute little Abe to a shapeless pulp. At least when Lara dies you’ve got her three-dimensional buttocks to stare at. It’s an odd, Oddworld once again. Abe, the absintheskinned Mudokon and star of GT Interactive’s Oddworld: Abe’s Oddysee title, will soon be embarking on his second journey, picking up precisely where his last mission left off.

The story begins at the point where, by destroying the factory and ail the Mudokon bones stashed inside during the end of the first game , Abe has given the Glukkons reason to need another cache of bones so they can continue making their carnivorous beverages.

In Exoddus, you will again venture into the mission as Abe, only this time, with more feeling. Not only will Exoddus include more gamespeak and more special features like invisibility , you will also reportedly discover more intelligent Al, and fellow Mudokons will wear their emotions on their skin, literally, as blue will depict melancholy, red will display anger, and so on.

As Abe, you will have to interact with the Mudokons, by hugging and so forth, to keep them from committing suicide and even taking advantage of your kindness. Zombified Mudokons, notably Mudombies, will need Abe’s assistance in finding their way to safety as well. Many of the former enemies, such as Scrabs and Sligs, will return. However, Fleeches, Slurgs, Necrum Spirits and Slogs will also attempt to keep you and your kind from safety.

And while saving the Mudokons is foremost, there will be lots of chores for Abe along the way, so to speak. You may know that Abe’s Oddysee is part one of a quintology that’s a five-part series to you non-scientists out there. Abe’s Exoddus is actually not part of this quintology.

Part two of the series is going to be called Oddworld: Munch’s Oddysee. Oddworld Inhabitants the developers have such a grand artistic vision for part two, they’re waiting for a larger, more powerful canvas to paint on. Whether that system will be Dreamcast remains to be seen. So where does Abe’s Exoddus fit in all of this? So GT basically explained to them that they’d be crazy not to do one more PlayStation Oddworld game, seeing how the first game met with such critical and financial success.

Oddworld Inhabitants agreed, so now we have Abe’s Exoddus. Just remember, all of the games in the Oddworld quintology will have “Oddysee” in the title. Anything with “Exoddus” is considered outside of the quintology. Got it? Since Abe’s Exoddus is only a sequel in an unusual sense it’s sort of a filler game, like an expansion pack–see issue , I can forgive that it plays almost exactly like the original game.

Oh yeah, “more of the same” is also easier to swallow since the original is so damn cool don’t let me throw you off, however–Exoddus has a few new gameplay elements worth checking out, like multiple Mudokon control. Perhaps my favorite addition to the engine is the ability to quick save your position at any point.

Frustrated critics of the very tough Abe’s Oddysee can now have a little peace of mind knowing players can go over one particularly tough puzzle over and over, without having to go back several screens after dying. First time Oddworld players may become intimidated by Exoddus’ expanded features Luckily, Exoddus has a fantastic tutorial system that gently breaks in new players and old and after an hour or so of playing, you’ll get used to the controls and commands with little hassle.

So if you’re an Abe fan, here’s another excellent title from Oddworld Inhabitants for you to check out. If you’ve never played the original, don’t miss out on this wonderfully beautiful, exotic and addicting series.

Abe’s Exoddus is everything the previous game was and more. There are still a load of annoying spots where trial and error is the only way to advance, but with unlimited lives available, all you need is just a little patience.

Anyway, all characters being able to use GameSpeak is a great feature, and so is the whole emotion thing. The story, graphics and gameplay make for an incredible gaming experience.

This one’s a solid buy. So what if Abe’s antics aren’t quite as fresh the second time around. This sequel more of a mission pack, really will still impress fans of the original. What’s new here instant save, ability to possess multiple enemies, more control options, etc.

And, of course, the superb graphics, animation, puzzles and humor of the original are all intact. Abe is. My big gripes about the first garrie were certain frustrating obstacles and restart points. These have been totally addressed, making this sequel nearly flawless. Incredible cinemas packed with humor and emotion blend seamlessly with the action.

Great sound effects and tight controls add to the experience. The quest is long with only a handful of slow spots. This is a must-have for PlayStation owners. Rejuvenated with tons of slick refinements, cool new levels, and, most importantly, a clutch new save feature, Exoddus easily earns a place among the PlayStation’s best this year. Engaging characters and settings were a big part of Oddysee’s allure, and Exoddus doesn’t skimp there either. Set on a quirky little planet called Oddworld, this 2D side-view adventure picks up after Abe’s just rescued his people, the Mudokons, from the Glukkons’ meat-packing plant where they were the main ingredient.

Now their ancestors’ bones are being excavated to make the Glukkons’ latest “treat,” SoulStorm Brew, and Abe’s the man for the job as he sneaks around enemies, solves brain-busting puzzles, and runs for his life.

It’s charming, it’s hilariously funny, and it’ll glue you to the screen. But Exoddus delivers more than just new levels. The most welcome news for Oddysee pros is the new save, which lets you save to the memory card at any point in the game and return to exactly where you were. Even better is the Quiksave feature, which lets you create your own check point. If you pause anytime and rapidly save to the PlayStation’s RAM, whenever you die, you’ll return to your last.

Quiksave point. This simple but ingenious addition eliminates the frustrating repetition that plagued Oddysee–once you solve even the smallest part of a puzzle, you just Quiksave and never have to do it again.

Exoddus jams in a ton of other cool new features, too. Abe’s vocabulary has been smartly expanded, and it’s much easier to command groups of Mudokons. He can also possess many more types of enexmies, turn invisible, smack those who need it, ride in mine cars, and even cut exploding farts.

This game’s much bigger than before, offering tons more levels on two CDs. Cool new environments like the Slig barracks or Glukkon offices await Abe, all loaded with familiar enemies like Paramites and Scrabs, and devious new foes like Fleeches and flying Sligs.

Overall, Exoddus has a much more balanced and fine-tuned feel–things just flow more smoothly and intuitively. As far as gameplay goes, Exoddus is definitely not for twitchy action gamers. Sure, there are plenty of pulse-pounding moments–and even some standard platform gaming challenges like jumping across voids–but Abe s always the weakling, and always must either flee or use his wits to win. It makes for thoughtful, cerebral puzzle-solving that’s wholly addictive.

It’s not the kind of game you’ll ever play again once you beat it, but plowing through to the end is an enjoyable challenge that will easily consume you. On the control side, Abe’s easy to guide and has plenty of fun moves, though mastering them takes a little practice. Unfortunately, as in Oddysee, lining up jumps is a fussy, vexing process that’s just way harder than it should be.

It’s the game’s only significant flaw. Visually, Exoddus shows how awesome 2D can be. Spectacular backgrounds will capture your attention with their creative style and gorgeous color, while every one of the game’s characters move with graceful realism. Killer cut scenes and seamless in-game transitions between levels imbue Exoddus with an absorbing cinematic flair.

The sound’s a huge success too, forming an integral part of the game’s charm. The character voices and sound effects, such as Abe’s. Exoddus isn’t for everyone, but if a fascinating puzzle-packed adventure appeals to you, this one will enthrall you for weeks.

A must-buy title for adventure gamers, Exoddus is worth every cent. Abe’s looking mighty fine again. Spellbinding prerendered backgrounds overflow with lush colors and rich details, while Abe and the other characters glide across the screen with lifelike fluidity. As with any good game, Exoddus is a breeze to get into but takes time to master.

Once you have, you can do so many cool, innovative things that it’s a shame that something as simple as jumping is so unreliable and finicky. The awesome sounds are a huge part of what makes Exoddus so captivating. Charmingly humorous voices, cartoon-style sound effects, and perfect mood music make for a stellar audio experience. Exoddus blows the doors off Abe’s Oddysee with a vast new adventure for Abe that packs in tons of sweet new touches and, best of all, an excellent save feature that completely eliminates Oddysee’s frustrating repetition.

This one’s a masterpiece. I have to admit I am taking this right out of the manual that comes with the game. GT Interactive sums up the storyline better than I ever could. So here it goes:. Once an ignorant, happy floor waxer, Abe now found himself a hero to his people. Three restless ghosts let Abe in on a secret.

RuptureFarms was just one of many slaughterhouses the Glukkons are using to exploit the Mudokons. Even worse is the SoulStorm Brewery, where super-addictive SoulStorm Brew is made from the bones of dead Mudokons mined from Necrum, the ancient Mudokon city of the dead.

Abe, being a shmuck — uh, hero — set out across the desert with five friends to find Necrum. When the game opens, Abe and his pals have snuck into the Necrum Mines. Your mission is to destroy the Mines by sabotaging the boilers that power the place.

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